Definition Editor
Definition.json files define objects provided by a mod. These objects can be rolling stock (cars and locomotives), props, whistles, horns, etc. While it is possible to edit these by hand, we recommend using the in-game editor. It isn’t pretty but it gets the job done; we use it in our internal development workflow.
The editor is automatically enabled when a ModDev folder exists at Documents/Railroader/ModDev/. An “Editor” button will appear on the main menu.
(This page is a work in progress.)
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