Whistle
A steam whistle with a 3D model and sound.
- Kind:
Whistle - Extends: ObjectDefinition
The sound can be authored either as a plain audio clip (audio) or as a parametric whistle (paramsReference).
Fields
Section titled “Fields”Sample-based whistle sound: a plain audio clip. Alternative to paramsReference.
Whistle 3D model asset.
paramsReference
AssetReference = null Parametric whistle sound: a reference to an external .rrwhistle params file — the same artifact the (experimental) in-game Whistle Editor exports. The params are resolved and baked into a synthesized instrument at equip time. Alternative to audio.
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