FAQ
Frequently Asked Questions
Last updated
Frequently Asked Questions
Last updated
Railroader is an operations-focused train & railroad simulator set in transition era Appalachia, North America.
Railroader is about running trains with a purpose - switching freight cars and moving passengers. There's a lot of work to do; you can do it by yourself, or with friends in multiplayer. Best of all, the game is designed to let you decide how you want to get the work done: no scripted scenarios.
Railroader is now available in Early Access on Steam! It is priced at $29.99, Β£24.99, 28,99β¬.
Railroader will be released for PC only at launch. We have no definite plans for Mac/Linux/Console releases at this time but will consider those platforms after launch.
Railroader's map is set in a portion of the real life mainline of the Southern Railway's Murphy Branch in western North Carolina, between Sylva and Andrews. The full map is 54 miles in length, plus logging branches and a branch to Alarka.
Part of what we think is great about Railroader is that you don't need to use the whole map! When starting in Company mode the player has just under 3 miles of track. You have the option of expanding the railroad incrementally to the east and west to suit your tastes.
Railroader includes a variety of transition era steam locomotives, some early diesel power, and appropriate rolling stock.
We plan to offer basic options for customizing locomotive numbering and lettering, as well as some form of customization for whistles & horns.
We do not plan to support firing in the 1.0 release at this time, but plan to consider it for the future. Railroader's focus is on the bigger picture of railroad operations.
There are derailments, but beyond that we don't have any current plans to support catastrophic failures.
Yes and yes!
There are two modes: "Company" and "Sandbox".
In Company mode you (and any friends, collaboratively, if in multiplayer) will run your railroad, serving the communities along its right-of-way. Money earned from delivering cars and passengers can be used to purchase new equipment: a persistent world that you grow.
In Sandbox you can add whatever equipment you like.
The track in the game is not player editable.
We plan to provide official support for third party locomotives and rolling stock but it's too early to provide specifics. Please see our Roadmap.
Unity!
Please see the Steam page. Railroader is targeted to run well on mid-level gaming systems. As a point of reference, it was developed using a GTX 1660.
Railroader is covered by the Steam Subscriber Agreement.
Like Railroader itself, assets (including but not exclusive to asset bundles, models, textures, animations, and audio) that ship with Railroader are protected by copyright and may not be modified and/or redistributed.
Many of the models in Railroader are owned by the modelers who created them and have been generously licensed to Giraffe Lab LLC for use in the game. We ask that you respect the contributors' rights and refrain from modifying or redistributing their work.
You are free to modify and distribute Definition.json files as long as you do not remove the credits. Remember that modding is not officially supported and Railroader is in active development. File formats may change without warning.
We are currently looking for structure/building modelers, as well as a graphic artist. Please contact our producer, Connor, with samples of your work. Thanks!